Busy day today. Many fixes for character animator. For maps added ambient bloom and HDR lights.
Written by MM. Posted at 3:40 pm on November 25th, 2009
16 comments.
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hey, whats about the anims? you told about 60 anims to do :\ how many left?
btw bloom and High Dynamic Range are awesome
*edit*
bloom and HDR are awesome modifications for LD
HDR and bloom, again? I thought the looked hawt in one of your old youtube videos
What aboul implementing Eye Adaptation?
@Makron666: That would be fucking awesome!
flashbangs and dark corners FTW!
make players have to wait for their eyes to adjust, firefights in dark ares ruining night vision, ect.
nice idea.
is gonna be a faster version of Cortex Command?
i don’t really like the 1on1 lame boring ness
You know what would be cool?
If we could have bald characters and when a strong light source shines on their head it gets reflected blinding everyone in the vicinity.
We don’t even need flashbangs then.
stfu
lol someone’s bald. gigantic dick, more like gigantic dome
Who even mentioned NV goggles in the first place. And EA (Eye Adaptation) would mean you can hide in a dark corner, and someone in a bright section couldn’t see you very well.
Also, this is question to MM: What about godray, and also, how much can we mod your cellular automaton, could we mod it to the point that it can be used to simulate liquid dynamics? e.g Our own math and script?
I reimplemented HDR but bloom is new.
hey, whats about the anims?
I’m fixing stuff in the character animator can’t get to it.
(Eye Adaptation) would mean you can hide in a dark corner, and someone in a bright section couldn’t see you very well.
Interesting! I’ll think about it.
DO THE EYE ADAPTION PLZ
im not bald…
hairy gigantic dick? bleaaaaaah
Now to another subject: what’s a Godray? And I’d like to hear the answer to Makron666’s question.
A godray is a fancy term for Light Shafts, it’s when light enters through an area of high geometry, such as trees or when light becom visible due to dust or fog. Look it up on Wikipedia: http://en.wikipedia.org/wiki/Crepuscular_rays this would be a unique graphical effect.
be careful with bloom.