We’re creating a very exciting synergy here. Luc is doing an amazing job on the concepts. We’re pushing the game design to the limit. Take a look at these new concepts. Previously I showed you designs of characters from the military / hi-tek team as we call them for now. Here are characters from the opposing rebel team.
This is a concept that has a feeling of a 70’s comic book.
These guys are like punks in the future.
This is a heavy mutated dude on steroids.
He has to be this big to fight off giant enemy robots.
A punk engineer.
They fight against the enemy military from the underground by sabotage.
He looks unconventional. But so is his role in the game. It will be something never before seen in a video game. He will be like a shaman travelling into a different world to gain knowledge about the enemy and gain control over him.
More to come…