More bot programming. I made them use the waypoints even if they are not walking on a path. That means if they see an enemy and between them there is a hole, they do not blindly go like a zombie at the enemy and fall into the hole. Instead they use waypoints to determine what is usually done at the spot they are on. So if they want to walk to an enemy but on the given spot players usually jump, they will jump. This is a very simple, yet very satisfying trick.
Update report #21
Written by MM. Posted at 4:03 am on April 6th, 2009
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