Defining Awesome — Update report #4
  • Status Updates

  • Update report #4

    Written by . Posted at 5:54 am on February 4th, 2009

    Added a little widget on the right side of this page. It is a tool that tracks time that I spend on the computer. All the stuff there should indicate how much time I spend working on the game versus time spent on doing other things (procrastination). I don’t know if it works correctly (there should bars for coding, communication etc.).

    As for Link-Dead:

    Yesterday I managed to do gun management. That is picking up and shooting. Bullets are working too.
    If you’re tracking my development you’ll notice I did this the second time. To explain shortly: I’ve been basically rewriting the whole engine for the last couple months. For example switched from Newton Physics to Box2D.

    Today I’m going to update Box2D to the latest version so I can use ray-casting.

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    7 comments.

    1. Michal! I couldn’t find activity named “porn” on your “weekly work time” tool! :)


    2. Hi there, the physics is looking good. Perhaps add an old-school style ‘lift you opponent, punch and throw ’em away’ move. I mean, at least Berserker is going to feature close-combat action, right?

      Might be interesting!! Cheers.


    3. Thanks Michal! :)

      Keep up the good work, and dont let yourself feel constricted by the blog 😉


    4. this may be interesting:
      http://code.google.com/p/angel-engine/


    5. Anonymous

      :O
      11.11 hours of ‘procrastination’!

      YOU MONSTER!


    6. “Michal! I couldn’t find activity named “porn” on your “weekly work time” tool! :)”

      That is “untagged” on the chart.


    7. Yes “untagged” is my porn time. Trying to lower it without success.


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