Odin has once again blessed us. He said why make 1 awesome game when you can do 2! Yes! We shall not betray our fans and give them even more ass kicking!! – we shouted as he sent the berseker rage down to us which filled our hearts with anger and pure power capable of destroying worlds and slaying even the toughest enemies!
It came to me when I was thinking about releasing a tech-demo for Link-dead. I thought then that tech-demos are really boring, why waste peoples time for some pretty graphics. So I decided to do a stand-alone game on the Link-dead engine to test it out. So now Berserker and Link-dead are made simultaneously. The second one will come out shortly, a beta should be available in a couple weeks. It won’t be nearly as complex as Link-dead but it will rock the gaming world nevertheless.
The game is called Berserker and it is about killing… bare hands and blunt weapon plain raw killing. On the website you can check the main game outline and a video of Sigvatr doing some vocal recordings of the game. I think you can get a feel of the game from there.
That’s not all the news! Sigvatr and I formed something that can be called a game studio or a scene group. All people that cooperate with us on our upcoming games will be part of the Transhuman Design.
This is the equivalent of a rock band in the gaming world. This is the model that I stand behind in opposite to a game company or anything corporate like that. We are a bunch of guys making something creative and valuable and we’ll let the game fans support us in doing so.
All Link-dead and Berserker news will be available on the Transhuman Design site, aswell as on our blogs (I’ll forward development log posts there).
I’m excited about this project and I hope you too. We’re gonna make the world a better place by making games that humanity wants to play. I know I want to throw bricks at people and rip their heads off (of course in Berserker). See you later.