Defining Awesome — 2010 — June
  • Status Updates

  • Posts from June 2010

    June 8th 2010

    I can say without any hesitation; I have created the most powerful 2D tile map editor ever created.

    June 3rd 2010

    First ever Link-Dead fan page! (in Polish).
    Pierwsza w historii strona fanowska Link-Dead!

    June 1st 2010

    Current features of the Link-Dead map editor:
    – WYSIWIG tile editor
    – instant play testing, returning back to editor & editing while playing
    – ambient light editing
    – adding, removing textures, tile mask sheets and parallax backgrounds
    – adding noise functions
    – background/foreground editing
    – pixel rendering using external script file
    – collision data editing
    – respawn points adding

    Todo:
    – adding animated sprites
    – adding dynamic lights
    – object adding (doors, elevators, …)

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