I managed to get Soldat’s native map format PMS to work with the Crimson Engine. This was the first thought I had after switching back to 2D, to do this. This does not mean my new game will use PMS maps, they are too limited. I plan on expanding the map format with all sorts of cool stuff and possibilites. About what it will contain, that means what kind of maps can you expect from my new game, I’ll write later.
Meanwhile here’s a video I made of Soldat maps working with Crimson.
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Development log.