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I’ve become obsessed by an idea lately. I have to channel it out somehow or else I’ll start making it and Link-Dead will suffer. One way is to write it down, so here it is.
I’m imagining how Link-Dead would be as a single-player game. The way I would do it would be totally different than anything that ever was seen on the gaming market. Half-Life 2 has episodic content. I would do user-created experience-based content.
It seems that the crashing on start happens with some exotic video cards and AGP bus cards like:
Intel 945G
VIA/S3G UniChrome Pro IGP/MMX/SSE
Intel Cantiga
Radeon X1050 Series (Omega 3.8.442)
Intel 965/963 Graphics Media Accelerator
GeForce FX 5200/AGP/SSE2
Radeon X1950 Pro
Don’t know why they cause errors besides, that these cards always make problems.
Also all gfx shader and lighting problems give ATi Radeon HD 4xxx cards. Good news is that I can borrow a laptop with this card and try to fix it.
Some crashes might be memory related. Does it fix if you set “v_savememory 1” in Base/Scripts/autoconfig.gm?
I updated the auto-updater to also update the EXE file. You will need to redownload the ld-tech test if you haven’t already http://ping.fm/dAT2K
The release seems pretty good, as predicted. There aren’t any major bugs except the one that people can’t start the game when it crashes on “Creating map edges”. Got a list of 20 or so bugs which I’ll be fixing in the upcoming days. Stay tuned, the auto-updater should fetch the fixes.
Things that are not bugs, I left them intentionally, please don’t post them:
-Falling off map.
-Zooming and glitches because of it
-Picking up player