Posts categorized “Development log”
There was something I made by mistake when doing the first climbing animations. Instead of jumping and grabbing ledges the gostek just grabbed any wall and climbed. Like spiderman. I didn’t plan so I removed it but I’m thinking of making that a major gameplay element cause it was really fun. Link-Dead is a war in an urban environment. All soldiers would be equipped with body armor that has attached climbing tools and spikes to allow ascending all horizontal walls.