Procedural generation is laziness LOL. Brian Eno and Will Wright in one room!
Posts from November 2009
When creating this context menu for GUI I had these things in mind:
– speed of creation (shouldn’t take more lines of code to create the menu than the menu has items)
– ease of creation (very simple interface that will be handed to mod-developers to create custom game menus)
– automatization (don’t do what a computer can do for you; in the preview below you can see that I add all console variables to the menu – automatically)
Subscribe to my Youtube channel! There is a little feature there in the playlists if you can find it called “Soldat clones”. It’s game videos that I find of games that are published or still in development which I can see are a direct inspiration from Soldat. It’s a little hobby of mine gathering them.