Defining Awesome — Development log
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    November 3rd 2009

    I’m changing stair walking to use key up & down cause there are situations where you must decide to go up or down. Like here (thx yv3)

    November 2nd 2009

    Sophistication comes from mastering basics.

    November 2nd 2009

    Tilemap with rounded edges and slopes:

    tilegen21

    This was a couple hours of writing if-thens but it was worth it.

    November 2nd 2009

    Development screen of the tilemap:

    tilegen

    October 31st 2009

    I’m making slopes in maps which is a lot of variations of tiles. It’s not so easy with procedural generation but it’ll payback.

    October 29th 2009

    I’ve been working hard to rearrange the tilemap data structures. I’m nearly complete. There is nothing to show cause it looks the same but the internal working of the tilemap engine is very promising now. I think I haven’t mentioned this but the tilemap is procedurally generated from a sketch made in a bitmap file. You can see this working in the network test release (Map folder).

    The individual tiles are now also generated instead of being painted. In contrary to traditional bitmap files they are made out of several components. A tile mask (for determining alpha values), multiple textures (color, details, blending) and different ways of rendering the textures for the end result. Each tile will also look differently depending on where it is placed on the map (everything made by algorithms).

    The rearranging of data has been made so that the map maker can have an infinite possibility of creating these tiles. Each tile can be described in a simple script and then used on the map.

    October 28th 2009

    Today I found a solution to a problem by fixing a different problem.

    October 28th 2009

    If you don’t have a plan, force yourself to take a rest. You’ll need that energy for when you have a plan.

    October 28th 2009

    Not having a detailed, step-by-step, written-down plan of what you’re going to work on leads to procrastination.

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